Saturday, May 9, 2015

Post-Biblical-Apocalyptic Parkour: Downward Announced

Treating games environments as adventure playgrounds to run, leap, and fall around as we please is always delightful. Parkour games make me a little wistful, though. I remember parkour as being a fundamental part of FPSs, with id Software’s wonderfully wonky movement physics letting folks leap across maps in a few bounds, creating their own […]

An interesting read via Rock, Paper, Shotgun

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